The Last Stand: Union City Alpha 0.6
Developer Con Artist released a new alpha version of the long-awaited The Last Stand: Union City. Over the last few weeks we’ve been presented with various new features in every new alpha update and this time you can have a look at the search and inventory system.
It’s all very rough at the moment and you’ll see a bunch of small interface glitches as you play around with it. Also, there’s a bunch of icons and such missing and only short descriptions for items, but the developer hopes it gives you an idea of the scope he’s dealing with.
There are a few thing to keep in mind though. First of all, containers aren’t remembering their contents at the moment and will randomly populate every time you open them. In the final game they’ll populate with random items (depending on the type of room you’re in) the first time you open them and then be saved. Secondly, items in the search screen that are marked with a star are items that have been found as a result of either a luck or skill roll. This all happens behind the scenes but it’s an indicator for players who’ve put points into luck and the searching skill. Thirdly, you can open the backpack via the button on the bottom or by hitting tab. As a final note, zombies are turned off for the moment.
Click here to play Alpha 0.6 of The Last Stand: Union City

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