The Last Stand: Union City Alpha 0.7
Another quick update on developer Con Artist’s upcoming game. More features have been added to the alpha and the new version can now be played right now and you can find the link at the bottom of this article.
It’s good to see the game evolve slowly but there’s obviously still plenty to do until the game is finished. It remains unknown when we can expect the next update as developer Con Artist has been attending the Flash Gaming Summit over the last couple of days.
Bad news first, it looks like the game will be delayed and a late April release is the best we can hope for at the moment. Furthermore, here’s the complete list of things to know about Alpha v0.7:
- Equip weapons from your inventory, click the slot to select it, then click the weapon in the inventory.
- Melee animation re-done. It’s tricky because the torso is controlled via code.
- Hold crouch now works, toggle crouch will be an option.
- Shove has been added, use the spacebar to activate it.
- There’s no sound, all weapons in this alpha need their sounds added.
- Search proximity added, you need to be close to open a container.
- Half decorated rooms.
- Containers that actually look like places to search.
- Searches are now saving and your Luck and Search skill is very low.
- New zombie attacks.
- Zombies learned how to climb stuff.
- There’s a lot of janky animations and oddities, which the developer is aware of.
And as a final note, the beginnings of the zombie director have been added. At the moment it’s just dealing with the spawning of enemies in new rooms. It takes into account your health, level and will eventually look at things like time between fights and ammunition stores.
Click here to play The Last Stand: Union City Alpha 0.7

how do u play?!
Posted on April 11th, 2011 at 20:44
how come my computer wont let me play?
Posted on August 5th, 2010 at 19:24