Archive for the ‘Featured’ Category
Have your say on Zeebarf’s next game
If you’ve enjoyed the The Several Journeys of Reemus, A Small Favor or The Visitor, this is your golden opportunity to directly influence Zeebarf’s next game! A new survey is available and they’ll be looking through each and every result in order to decide what their new game will like. In fact, you can even choose your favourite of the three series for which you would like to see a new sequel.
There’s no further news on any development progress from Zeebarf, apart from a short notice to look out for some new epic Reemus Adventures coming our way soon. Unfortunately, there’s no definition for soon at this time. Take a moment to do the survey, it’s quite short and to the point. Good luck!
Take the Zeebarf Adventure Game Survey
Future warfare in Echoes
The developer of Portal: The Flash Version is busy with a brand new project. Echoes is an action-strategy game, which is set in an extensive universe on a torn Earth almost three-hundred years in the future. It joins the famous Real Time Strategy genre with many elements from the Third Person Shooter genre, in a side-scrolling environment.
It is explored in three Acts, released as three games. Every Act is built from 5 stages and an unlockable challenge game-mode. Every stage has its own learning curve and objectives, and is loaded with dialogues carrying on the storyline of the series.
The gameplay in Echoes is combined and it joins RTS and Shooter gameplay elements. Ingame, this means you can switch live between Strategy-mode and Combat-mode. In Strategy-mode, you’re able to construct a base, recruit an army and control them around. To encourage that, some of the resources in the game are collected throughout the map by capturing Control Points. In Combat-mode, you’re able to join your army in the mission to repel the enemies. The cursor turns into a crosshair and the camera focuses on the hero named D.e.m. (name is storyline-related). Controls in Combat mode turn into action game controls. D.e.m. is packed with abilities and weapons which he can carry out during the battle, to support allies and resist enemies. So basically you join your own army, and fight with them side by side in Echoes.
Every stage is filled with dialogues and cutscenes, each time revealing more about the universe of Echoes. All dialogues in the game are voiced, not a single line out! Developer Ido has been developing Act 1 and Echoes in general for some time now – the original design is over two years old! Echoes is a massive project and is scheduled to be released within a few weeks. We can’t wait!
Monsters’ Den: Godfall
After many months of waiting and doubt, the time has finally come to reveal developer Biclops Games’s latest project. Your prayers have been heard it seems and it will indeed be a new installment of the beloved and praised Monsters’ Den series.
Behold, the first teaser of Monsters’ Den: Godfall has been released and the speculation can begin. The image shows what looks to be a warrior, one of the playable classes of the game. Unfortunately, this is in fact the only information that has been made public, together with an introduction of the game’s new storyline which you can read below!
“In the beginning, there were many gods. Until war came to heaven.
One by one, over several centuries, the gods fell. Each Godfall brought a fierce meteor shower, as well as the sudden death of their every worshipper. As the gods continued to fall and entire kingdoms were brought to ruin by the sympathetic deaths of the devout, many renounced their faith in the hope of being spared.
Without divine protection, large numbers succumbed to possession and corruption as the demonic powers forced their entry into the world.
Now, there is but one God. To even speak her true name is forbidden, and her clerics exert absolute power over the remaining human cities. Nomadic greenskin tribes pillage and burn their way across the land. Ambitious necromancers harvest the bones of fallen civilizations to amass undead armies of incredible size. The dwarves of the Earthern Nations burrow ever deeper, trying to escape the madness of the surface world. Horrors wait there in the depths, ready to boil out and claim the old places. The human heretics of the Cult of the Outward Path seek to break free from this world, risking it in the process. And all the while, sinister forces yet unseen lurk in the shadows and lay their plans.”
It surely does sound both mysterious and promising to the fans of the series. There is no word on a release date yet, but as soon as more details about Monsters’ Den: Godfall are released you’ll find it here! If you haven’t already, make sure to have played the previous game: Monsters’ Den: Book of Dread
First glimpse of Tethys
It has been some time since we last heard of Dark Realm Studios, known for their Pandemic series and more recently for the release of their defense game called The Farm. However, we’ve just received news on their latest developments and we must say it looks very promising and we can’t wait to play it!
Tethys is a scrolling shooter flash game inspired by arcade classics such as Raiden. The entire game is set deep in outer space filled with hostile alien spacecrafts. Instead of giving players the opportunity to memorize predefined enemy formations and spawning patterns, players will be forced to constantly adapt to new situations: enemy numbers and timings are based off of the player’s actions and movements.
Players will be constantly challenged due to the fact that the game is designed to exploit player weaknesses. Tethys features an AI Director that’s explicitly designed to monitor and react to the progress of every battle. If players are having difficulty with a specific enemy they can expect to encounter more of that enemy type. This doesn’t mean that players will be forced to fight nothing but the strongest ship however: the AI Director takes into account the strength of enemy ships.
Tethys features two different gameplay modes: standard and survival. Standard mode challenges players to fight through 5 different levels as players are exposed to more than 10 normal enemies as well as 5 unique and intense bosses. As players progress through standard mode they will be given the opportunity to purchase new weapons or upgrades for their ship through an in-game store menu. Survival mode simply challenges players to stay alive for as long as they can.
Developer Dark Realm Studios can’t wait for people to try out their new game which is slated to be released by early April 2010. We’ll keep you updated till then and make sure to check out the latest screenshots below!




Play Games!
From now on you can play all your favourite games right here at Best of Online Games.com! After many requests for this feature by visitors and long hesitation from our side, it is now live. Of course, it is still under construction and more functions will be implemented during the coming days.
Register and log in to rate all the games and make your vote count. Games will be listed accordingly to their ranking with the best games staying at the top of the list. Furthermore, the comments have been enabled as well so you can exchange thoughts, highscores and tips with your fellow players.
Click here to play games!
The Last Stand: Union City Alpha 0.6
Developer Con Artist released a new alpha version of the long-awaited The Last Stand: Union City. Over the last few weeks we’ve been presented with various new features in every new alpha update and this time you can have a look at the search and inventory system.
It’s all very rough at the moment and you’ll see a bunch of small interface glitches as you play around with it. Also, there’s a bunch of icons and such missing and only short descriptions for items, but the developer hopes it gives you an idea of the scope he’s dealing with.
There are a few thing to keep in mind though. First of all, containers aren’t remembering their contents at the moment and will randomly populate every time you open them. In the final game they’ll populate with random items (depending on the type of room you’re in) the first time you open them and then be saved. Secondly, items in the search screen that are marked with a star are items that have been found as a result of either a luck or skill roll. This all happens behind the scenes but it’s an indicator for players who’ve put points into luck and the searching skill. Thirdly, you can open the backpack via the button on the bottom or by hitting tab. As a final note, zombies are turned off for the moment.
Click here to play Alpha 0.6 of The Last Stand: Union City
Cluster Lander
If you ever played the classic lunar lander and enjoyed it, there’s good news. Developer Diro Diro brings us the good old gameplay with new features and visuals. Players familiar with these type of games will have little trouble mastering the game as the physics haven’t changed.
You’ll have to take command of a Cluster Lander, a fast ship designed to maneuver between – take a guess – rock clusters. Players can explore big open styled levels with plenty of secret entrances, fight using bombs and ultimately find the coordinates to exit the cluster using their teleporter! There’s also a ghost replay system to watch your previous games and improve your skills to survive.
Cluster Lander is the first game by developer Diro Diro and if they can keep up delivering this quality, we’ll surely be keeping track of their future releases.
Click here to play Cluster Lander
Balloon in a Wasteland
In the past years there have been several releases by the studios of Armor Games which were completely new games with elements that we’ve all seen before. What set these games apart was their gameplay, artwork and the feeling that it was polished. That last point has proven to be very important in flashgames. If the player feels the game has been rushed to release and has rough edges, it lowers the entire esteem of the game.
Just like Hedgehog Launch did in the recent past, their new game Balloon in a Wasteland brings this formula to a new level and this is proven by almost half a million gameplays and a 9.2 player score on ArmorGames in its first week. Again, the principles of the game are simple and are a collection of elements we’ve seen in other games. When you balloon crash-lands in a wasteland of fowl creature, its time to survive. Upgrade your weapons, fort, and turrets while you try to fix your balloon. Balance your free time between battles so you are prepared for future waves with the ultimate goal of escaping in you repaired balloon.
The game is exactly what the description says and ArmorGames managed yet again to make it tremendously enjoyable to play. Just like Hedgehog Launch it isn’t overly difficult or a long game, but everthing is in proportion making it a well-balanced and fun game to spend some time on.
Click here to play Balloon in a Wasteland
Mechanical Commando 2 Invasion released
Take control of a massive mechanical commando once again as duty calls! The sequel to Mechanical Commando is almost done and is promising to be even faster, bigger and better than its predecessor. The first installment of this series received more than one million gameplays on Kongregate alone and was ranked among the top games at the time.
Fans of the series had to wait patiently, but coming Thursday developer Berzerk Studio is releasing Mechanical Commando 2: Invasion. It’s the same developer that brought us Hero’s Arms last year, which was well received by players worldwide.
The game has been in development for a long period and not much information has been released about its features. Just like in the previous game it’ll be a top-down shooter packed with explosives and turrets. After centuries of well maintained peace, the federation is under attack by a mysterious enemy is all we know about the game’s storyline so far, but this time round you’ll have access to brand new upgrades and weapons as you fight your way through the game. Berzerk Studio implemented a new levelling system which will allow you to upgrade your Mechanical Commando as you gain experience.
We certainly can’t wait to play Mechanical Commando 2: Invasion and be sure to check it out coming Thursday. Of course, we’ll be covering its release and everything you need to know will be right here.
Update: Mechanical Commando 2: Invasion is out now and can be played at King with all features unlocked!
Click here to play Mechanical Commando 2: Invasion
Cute little Chibi Knight
How cute can a knight be you might ask yourself. Don’t be ashamed, this urgent question gets us all thinking now and then. Good news, the answer is here and its called Chibi Knight. In this adventure three beasts have ravaged the kingdom of Oukoku. Legend tells of a small warrior who will save the kingdom and guess what, that’s where you come in!
Chibi Knight’s colourful world is filled with plenty of cartoony creatures and a simple storyline. You can walk around the worldmap to engage in either conversation, which usually is a quest you must complete, or battle. When in combat, the game goes into side-scrolling mode and everything is kept simple. You can either swing your sword or jump and with these two options you’ll have to cope throughout the game. Some of us might find it too simplistic, but its quite challenging. The game doesn’t drag on forever, you can actually finish it within an hour.
By that time you’ve encountered several boss fights and the length of the game is just right. It’s not the second best thing since sliced bread, but that doesn’t take away the fun factor of this game. Be your own judge and try Chibi Knight!
Click here to play Chibi Knight at Armor Games







