Archive for the ‘Latest’ Category
Bubble Tanks Tower Defense
Better late than never we cover one of the most popular tower defense games over the last couple of months. We’ve been offline during the original release back in December last year, but this is definitely one of those epic titles that deserves all the attention.
Bubble Tanks Tower Defense takes the popular series into a new genre and beyond! The game features seven enemy types, over eleven unique tower paths, tower merging allowing for mega-towers and mega-mega towers which can combine a total of sixteen towers! Additionally, players can prepare for 52 whopping game modes with which Hero Interactive ensures players will have plenty to keep themselves busy until the release of Bubble Tanks Arenas.
With almost 2.5 million gameplays on Armor Games alone and a rating of 9.1 it is still one of the hottest games around. Be sure to have tried it and be ready to get addicted to some extent!
Click here to play Bubble Tanks Tower Defense at Armor Games
My Pet Protector updated
Last summer developer Undefined broke the silence by releasing My Pet Protector, a role-playing game where players must try to raise a hero. Since its release it has been quiet again and not much is known about the status of their current projects.
Undefined is known for their famous Protector series which boosted the popularity of tower defense games and gave them a new dimension by introducing specialization upgrades. It is currently unknown whether they’re working on a new installment of Protector.
However, this week all of a sudden an updated version of My Pet Protector has been released named Generation II. The game features some gameplay improvements and bug fixes which make the game alot more enjoyable for fans of the genre. It’s hardly comparable to other games except a distant similarity to the old sim girl series. The game is split up into days and each day you can use your hours to train skills, work or go hunting. Choose your character’s path wisely as you progress through increasingly difficult dungeons and encounter powerful monsters. Play and see for yourself!
Click here to play My Pet Protector Generation II at Kongregate
Civilizations Wars
Sometimes using an existing formula is the key to success. Developer Cave of Wonders did just that and their new game Civilizations Wars is top-ranked on various gamesites. In fact, they’ve combined real-time strategy with role-playing elements resulting in an interesting and involving game. The artwork lifts the whole to another level making it a welcome addition to the list of quality flash games.
Civilizations Wars is a fast paced real-time strategy/role-playing game with deep tactic capabilities and amazing graphics in an unique style. Choose one of three races and lead your people towards the legendary fallen star to find the secret force, whatever that may mean. There are three races with each 33 levels to complete, giving the player plenty to do before running out of content.
The aim is to capture all the buildings on any given map. In order to achieve this your buildings produce units to do the fighting and you’ve got a whole range of magical skills to aid you in battle. Furthermore, as you complete maps you’ll level up giving you the opportunity to raise skills which improve your combat capabilities. Adding everything up leaves us with an action packed game which will surely appeal to many. Make sure to find out for yourself!
Click here to play Civilizations Wars at Kongregate
Return of the Bloons
Inevitably we missed some releases as we’ve been offline for a while. One of them is Bloons Tower Defense 4 by developer Ninja Kiwi, which has been in development for a whooping 419 days. Since its release, the game has been enjoyed by millions of players and received exremely high ratings.
Ninja Kiwi has not only stretched out the whole scope of the game with more bloons, towers and maps, but in doing so they’ve been able to stretch out the difficulty of the game. The easiest mode is far easier than it was the case in Bloons Tower Defense 3. The hardest levels are truly insanely difficult this time. With this they hope to bring you all a much longer playing experience and something that people will enjoy playing for at least the coming twelve months.
There’s no word yet on a fifth game and don’t expect to see it arrive this year. For all of us who haven’t played this one yet, you’re missing out!
Click here to play Bloons Tower Defense 4 at Kongregate
Battalion: Vengeance released
Urbansquall has released the third and final chapter of their Battalion series. Battalion: Vengeance is released fairly shortly after Ghosts considering the wait between the first and second game. Players will feel familiar with the game mechanics and the story continues where it had left off in the previous installment of the series.
Battalion: Vengeance begins as the Dragoons have come home to lead the final strikes on the Akadian Empire. In this turn-based strategy game, you’ll have the chance to take command of the noble Dragoons as they fight to regain their homeland. Control the Jammer Truck, Lancer Tank and Vulture Drone in your quest to defeat Durand and his Akadian cronies once and for all.
New players are recommended to try the Bootcamp first to master the game before unleashing havoc in the single player campaing.
Click here to play Battalion: Vengeance at Kongregate
More StormWinds underway
The developers at Hero Interactive must have their hands full with several anticipated titles in development. Earlier today we posted the new Q&A they released about Bubble Tanks Arenas. It almost seems to overshadow their other projects, but behind the scenes a new StormWinds game is being forged: StormWinds: The Mary Reed Chronicles.
It will be a hunt and click adventure game comparable to the highly rated The Several Journeys of Reemus by developer Zeebarf. You’ll follow the heroine Mary Reed and her steampunk robot sidekick Rusty as they begin their sky piracy career by hijacking a massive Demo airship and rescuing Aglorian captives. Taking place four years after the events of StormWinds: The Lost Campaigns, the game will continue the story and should include a number of familiar elements for fans of the series.
StormWinds: The Mary Reed Chronicles is set to be released soon after Bubble Tanks Arenas somewhere this year.
Fancy Pants World 3
Time for an update on Fancy Pants World 3. Borne Games has been releasing information sporadically over the last few months and from what they’ve shown it’s obvious that it will be better looking than ever before. Players familiar with the previous Fancy Pants Adventures might not see the difference at first but there are plenty of new features to be mentioned.
The previous Fancy Pants Adventure has been played millions of times all over the world and has aquired somewhat of a cult status. Fans of the series have been eagerly waiting for bits of information about World 3 and hopefully we’ll be receiving more updates over the coming months.
The screenshot shows Rural Squiglleville and according to Borne Games, they’re still experimenting with the graphical style of World 3. One of their main aims is to maintain the game’s handdrwan looks while refining the style and art. Backgrounds will no longer be single layers, instead there will be five independently scrolling backgrounds giving the player an impression of debt. There is no word yet on a release date and it appears that the game is still in its early stages of development. Scroll down for a gamplay footage showing one of the new features: Swimming.

The Last Stand: Union City
Con Artist has been busy with The Last Stand: Union City for some months now and we must say it’s starting to look very promising. The game will have many features compared to the previous game, including an experience and levelling system. Since we’ve been out for a while, we’re going to sum up all the information released up till now by Con Artist. At the bottom of the page you’ll find the link to play the Alpha version of the game!
The Last Stand: Union City, the third installment in the Last Stand series is currently in production and will be released in Q1 2010. It will take place during the first few weeks of infection in Union City. Taking the role of a survivor who holed up in their apartment during the initial spread of the infection, the player will be forced to venture out and make their way in the city. Escape will be the ultimate goal.
During your travels you will encounter other survivors, they will help you get a grip on what’s happening, tell you their situation and in some cases join your fight. Union City itself is a living city with day and night passing as you travel, it’s once living citizens will be driven dynamically, no street or building will play the same each time you enter. The game will have two seperate game modes – Run ’n’ Gun and Survivor. The Run ’n’ Gun game mode will be more in line with the original games and have a focus on action and lessen the RPG elements. Survivor on the other hand will have common survival problems such as hunger, need for sleep and conservation of ammunition to deal with. Much of the story and gameplay will be identical in both modes.

Your character’s vitals are the core set of stats that keep you alive. They include Health, Stamina and Nourishment and Sleep. Depending on which game mode you’re playing, you’ll have all or a few of these to worry about. Health and Stamina are present in both games and determine your character’s life and how active your character can be respectively. Nourishment and Sleep are only available in the Survivor game mode, so you’ll need to make sure you eat and sleep. Not doing so will affect all of your skills gradually and may even kill you if you’re not careful.
Each character in the game will have a set of attributes that will determine a number of factors throughout the game. They affect things such as your carry weight, health, melee damage, firearm accuracy and how much food and water you need. The base attributes are: Strength, Endurance, Intellect and Precision. There are 14 Skills available, with each one falling under the influence of one of the base attributes. If the player has a high Strength for example, all of his/her Strength Skills will recieve bonuses.
As you progress through the game you’ll earn experience (XP) and work your way through levels. When you hit a level, you will be provided with skill points. There will be bonus skill points available to your most used skills, this is to replicate your character “getting better” at a task by repeating it. You can choose to assign your skill points to the most used skills or put them into any other skill and not recieve the bonus.
That’s all information available at the moment, below you’ll find a Q&A which might answer some more questions:
Will this be 3D, Isometric, 2D or what?
It’ll be mostly 2D with only left and right movement, there won’t be as much depth. Have a look at this early mockup of an empty room, it allows for easy prop implementation and for rooms to be resized and made easily. Furniture and other props will sit in the foreground and background.
Will I be able to save my game?
Yes. At this stage I’m working towards having a number of save slots.
Is the main character coming back?
Yes, but not as the main character. You will create your own character.
Will there be classes?
Kind of, the ‘background’ you choose will determine your starting skills. You can of course create your own custom “background” however.
Will there be vehicles?
At this stage, no.
Can we customize weapons?
Weapons will have attachments to improve their properties, I’m still figuring out the best way to implement this though.
Is there a time limit on how long you can play?
There will be events that will affect how long you can play, but the game has a very different structure. It may take hours to finish as opposed to 30 mins.
What kind of melee weapons will there be?
I’m aiming to have an “anything you can pickup” kind of approach to melee weapons. So everything from hammers to table lamps.
How will survivors work?
You’ll meet other survivors, some may choose to travel with you. When they do, they’ll fight along side you, following you through the world.
Click here to play the alpha version of The Last Stand: Union City
Bubble Tanks Arenas Q&A
New information has been released on the long-awaited new game in the Bubble Tanks series by developer Hero Interactive. There has been quite some progress lately and the entire team is on the project now untill completion. Don’t get too excited yet, there’s still plenty to do and no release date has been mentioned yet. Hero Interactive has posted a Q&A which you can read below!
Q: Is Bubble Tanks Arenas the same as Bubble Tanks 3?
A: No. BT3 is not BTA. Arena’s is a different game that has a slightly different spin on the game. Bubble Tanks 3 will be more similar to the standard BT fare.
Q: Is BTA multiplayer?
A: No. I think multiplayer would be awesome and some day we may have the money, time, and knowledge of how to go about it.
Q: What makes BTA different?
A: BTA allows you to make and share your own bubble tanks. You can also make enemy tanks and arenas. You can store saved content on your computer or you can upload your creations to our servers and share them with the world. You can also download other people’s creations. Rather than being able to float around the world freely, this will be a more intense game played inside arenas. An arena is a series of bubblefields with some sort of challenge, usually to defeat all the enemies within a set amount of time (ex. Defeat all the enemies in 10 bubblefields in 5 minutes). You will be able to die in an Arena which will bring you back to the Arena select screen, in BT2 death wasn’t possible. Completing Arenas will earn you new parts for your tanks, increased size, etc…
Q: Do you know the release date for BTA?
A: No. There is no release date set yet. Stop asking.
Q: Can you tell us how far you are through the game development process?
A: No, we don’t know the exact percentage. We can decide to add or change things up until we release, so we’re never 100% sure if we’re going to make the project larger. Also, if we discover a huge bug right at the end, it could push us back a week or so. We just don’t know.
Q: Can you release a demo at least?
A: No. There is not going to be a demo for BTA. Making a demo would take far too long and add weeks to BTA’s development time. We can’t just release the tank creator. It doesn’t work that way.
Q: Is BTA going to be free to play?
A: Yes. There are no paid-for expansions. All the content will be free.

Q: Will BTA have Extra Content?
A: Yes. Enemy and Arena creation are likely to be part of the Extra Content version. Please note: The money we receive from EC versions of our games is what is making BTA possible!
Q: Will there be a limit to how big I can make my tanks?
A: Of course. Size wise, you can make them pretty huge by the end of the game, larger even than the BFT from BT2. You also have Gun Points and Bubble Points. Weapons and abilities cost GP. The more GP you have, the more you’ll be able to purchase bigger weapons and dish out more damage. Then there is BP- the more bubbles and parts you use, the more BP you’ll use. BP is used to help keep the complexity down on the tanks, otherwise we’re sure some tanks would get out of hand and crash people’s computers.
Q: Do you HAVE to create your own tanks?
A: Nope! We’ll have plenty of pre-built tanks ready for you and the game will recommend tanks that are perfect for you. You can even modify and edit our pre-built tanks.
Q: Will BTA save my progress?
A: Yes, the game will automatically save in between arenas.
We surely can’t wait for Bubble Tanks Arenas, but that’s all for now. Stay tuned for more information.
Back in Business
Welcome and we’re glad you’ve found us or still visit us from time to time. We hope you’re ready for some exciting news. It’s time to blow off the dust that has been accumulating here for almost a year and prepare for a new start. After many months of total silence from our side, we will be back covering the latest free online flash game news!
Our lastest entry was from last year and in the meanwhile quite some things have changed. The login system has been revamped and now it’s easier to use than ever before. See four yourself and register to join our community. If you’re unfamiliar with us, check out our old posts while they’re still on the homepage to understand our concept.
It’s pretty simple though, we collect the news on the most popular free online flash games and bring it to you as it happens. If you’re interested in writing for us, head over to our contact page. We hope to see you around!












